DESIGNING PROCESS
THE DEVELOPMENT OF THE CONCEPT
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BRAINSTORMING
CREATE AMBIENT
SIMPLE ITEMS

FINAL CONCEPT
TRYOUTS
PROBLEM SOLVING
REFLECTION OF FEEDBACKS
COLOUR RESEARCH
PACKAGING
THE FUTURE OF CELEBRATION

&
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ORIGINAL
CHANGES EVERY TIME
OBJECT CARDS GOOD FOR CREATIVITY
INTERACTION BETWEEN PLAYERS
PLAYFUL BUT STILL STRATEGIC AND COMPETITIVE
FREEDOM OF THE GAME
INTERPRETATION OF RULES
PLAY IT EVERYWHERE
PERFECT DURATION
CARDS
production: printing
3D model packaging + dice
COLOUR RETRIEVER